#boardgames

weeknotes 25: b12

weeknotes boardgames factorio eurorack cadence unihiker b12 sick algorhythms
Post by @apaleslimghost@cathode.church
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completely out of commission almost all week. definitely some kind of flu-like thing. absolutely horrible. played a lot of Clair Obscur: Expedition 33 and a lot of Factorio. tried implementing Codemirror support in Cadence. tried designing some kind of handheld computer shell thing for a Unihiker M10. no focus for any of the above. slept at lot. read False Value (2020) and Amongst Our Weapons (2022). i missed Algorhythms. 😕

thursday i drank one (1) can of Relentless and felt mostly normal afterwards. there's a lot of overlap between the list of flu symptoms and the list of vitamin B12 deficiency symptoms. my working theory is something mild and sinusy made worse by not drinking enough energy drinks while sick. no really. i should probably be taking supplements.


went to the office on friday, helped the team to a cool 49.8k on the daily Timeguessr, our best yet. saturday i went to the studio to build a Vostok Atlas and noodle on the Big Eurorack. it's getting there.

we've been looking for a Nice Beer Garden for a while. the Angel Oak is alright but feels a bit barren. we'd never even heard of The Herne Tavern which is just the other side of Peckham Rye but it's got good vibes and a trans bartender. food's only alright though.


saturday would have been the regular King's Dilemma but not everyone could make it. we played Oath which is pretty cool. it's legacy-ish but not really; similar engine-building and territory control vibes to Scythe. the first time you play it, the deck is set up in a specific order and it runs you through everybody's choices for the entire first round. it's a really cool way to teach a game, i'm surprised i haven't seen it before.

we'd kind of messed up packing it away last time so we couldn't do the legacy setup properly. we spent a good hour tediously resetting the deck to the out-of-the-box state and running the first game again.

the game itself was fun, although we'd misinterpreted the rules about when warbands are killed, which meant the relic i'd burnt all my secrets on recovering wasn't working at all, and i had absolutely no economy left and couldn't do anything at all for the whole last three rounds and i left grumpy and kind of soured on it. next time though.

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